There two new moves, both hurl and lifeless leg, really help combat the defense in a far better way than in previous matches, and it increases the variety of methods to produce the defender miss. Thanks to these moves, the gameplay is a bit less insistent, and it is something that the game desperately desired.
Franchise mode is completely neglected and it's identical to last year's Madden, which was very much like the previous year. EA has not even bothered to change the mode's layout, so if that really is a game mode that created players fell in love with last year's Madden, there's absolutely not any point in spending $60 on the upgraded version.
This is part of the game that has been left almost entirely unchanged for two years and it's a slap in the face to people who purchase the game. It is sneaky strategies like this that produce a lot of EA sports games so awful.
A lot of the series' issues on the area have actually been ironed out quite well, including run defense, where it had become overly challenging to stop last year's entry, but it's improved tenfold here. And tackling in open area has better animation with less unrealistic tackles, which had the opponents leaping through the sky like super heroes. Basic moves can now be utilized with the ideal rod, so evading opponents feels much more intuitive than ever before, and it makes for easier running.
Here is the buggiest entry in the Madden series in recent years, and that is saying a lot, because the entire year had headless players running round and massive glitches were big lines could operate across display as if players were playing on an old plasma TV. What is most bothersome about the relentless amount of glitches is that it causes issues with the gameplay, because if a frame rate drops at a specific time, it'll make players overlook a grab or even a kick.